Experience Design

Experience, Audio, and Game

Latest Work

Kresge VR

A virtual version of the Kresge Recital Hall located in the College of Fine Arts building at Carnegie Mellon University. I serve as the VR developer and designer as part of Professor LaDuke's VR research project in music performance and education (LIME) at Carnegie Mellon University.

Design in Transition Podcast

Design in Transition is a podcast about designing for systems level change toward more sustainable and equitable futures. It is also a space to talk about the transitions design is taking in practice when it’s concerned with the complex and interconnected challenges societies face today.

Nietzsche's Thesis

The game was created as part of a game design course at Carnegie Mellon University. Working in a team of 5, I was responsible for Sound Design, Music Composition and Audio Implementation into Unity.

FMOD Integration Project

A personal project I worked on based on Mix And Jam's StarFox Rail Movement Code. The demo was created with focus on FMOD implementation and parameter controls.

Dodge This!!

A 2D Dodgeball game created as part of a game design course at Carnegie Mellon University. Working in a team of 5, I was responsible for Sound Design, Music Composition and Audio Implementation into Unity.

2D Platform Game

A 2D Platform game where you lead "Bonkos the Ghost" to his grave. I was responsible for designing, programming and the art for the final build.